Ghost of Tsushima Trailer breakdown
We first came to know about Ghost of Tsushima in December 2015, when Sony’s executive Scott Rhodes gave us some enlightenment on Sucker Punch Production’s next project. Ghost of Tsushima was revealed at the Paris Game Week presentation in 2017. Recently in December 2019, Sony released a new trailer and was displayed at The Game Awards 2019.
So we will try to extract as much information from the trailer as possible.
The trailer gives us an insight into the setup that the game will be based upon. The trailer greets us with the name of Tsushima, Japan, on the screen, as we can witness a group of Mongol soldiers disposing of the lifeless bodies of the inhabitants of the Tsushima islands. Followed by which we can finally see the protagonist and main character of the game, Jin Sakai, with a samurai blade (Katana) and using a smoke bomb, attacks the Mongol platoon.
The trailer further shows us a back story of Jin Sakai, as the narrator states, “some say he died on the beach, others say he is a storm made of flesh.” Excellent use of words that let the gamers fall for the drama that is going to be unfolded in the game. This depicts the Mongol invasion of Japan, and Jin Sakai is one of the last samurais alive after the slaughter, and how he fights against the Mongol all on his own, thus the name “Ghost” resembles this last surviving samurai.
The trailer also teased the viewers with the name of the antagonist “ Khotun Kahn” as Jin Sakai is seen standing in front of a palace and screaming his name like some kind of battle cry.
The trailer doesn’t offer any original gameplays to witness, but it gives us a brief idea into the setup. The trailer showcases great visuals of an autumn season with leaves hurling down from trees, and the dynamic range of the overall scenes is commendable. A scene of horse riding through the grassland is amazing, and the minute details shown were well worked.
But let us not forget its a trailer and not the final product from the production house, and thus, the game graphics may vary by miles. We can only hope that it looks as stunning as the trailer.
Ghost of Tsushima Story
Ghost of Tsushima is set to showcase the year 1274 when the Mongols invaded Japan. Going by the historical point of view, the Mongols invasion started from the attack on Tsushima, thus making it an important standoff of the samurai warriors against the Mongol invaders as Tsushima is treated as the last line of defense before breaching mainland Japan.
The Mongols wreaked havoc on the island of Tsushima. The samurai warriors created a brave line of defense against the Mongol invaders but were overwhelmed by the sheer number of the Mongols. A huge number of those samurai soldiers were slaughtered, villages looted and vandalized. Jin Sakai is one of the few surviving samurais who lost everything to this ongoing war.
He rises back from the ashes to fight back the oppressive regime of the Mongols, but his lifelong training and conventional samurai tactics won’t bring him any victories. The game will unfold various unconventional tactics that Jin Sakai has to acknowledge, the way to fight as a “Ghost.”
Ghost of Tsushima Gameplay
At the very moment, we have a limited amount of resources to deduce any statement for the gameplay of the game. A short gameplay walkthrough is available that’s been revealed at E3 2018.
After watching the short gameplay, there are a few things we can notice. The game is set to be an open-world game, and it’s also been confirmed that there will be a number of side quests for the players to complete. Locations can be accessed quickly by riding a horse.
The player can travel to any location he wants without any guidance from the game UI. In the walkthrough of the gameplay, it can be seen as Jin Sakai battles some of the Mongol soldiers and can be seen primarily using a katana.
The stance of Jin Sakai while confronting the enemies is realistic as there is not only a single stance that he follows in all the scenarios. He can be seen holding the katana in different postures according to the situations like attacking and countering opposition attacks that felt quite realistic, applause for the developers. We can also confirm the highlighting mechanism is available in this game.
The character can be seen highlighting a particular enemy and delivering a series of offensive combos with his katana. A stealth kill is an option to kill an enemy and silently slip out of the situation without alerting anyone. A grappler can be seen in use to access locations that are difficult to reach like a temple top, as shown in the walkthrough in the E3 2018 event.
Ghost of Tsushima Character Details
Ghost of Tsushima is based on the life of the main protagonist, Jin Sakai. He is one of the last surviving samurai of his clan and follows unconventional tactics that are not familiar to the samurai tradition to fight with the Mongol invaders.
Nothing can be stated about the playable characters until we get our hands on the game. There is also a female character that can be seen on E3 2018 released gameplay clip named Masako, who wields a bow and arrow and also engages in a short duel with Jin Sakai and thus teases the viewers her skills and abilities.
Ghost of Tsushima Environment
The game is set to be taking place in 1274, in a feudal Japan when the Mongols invaded. Looking at the limited sources of information, we can somewhat keep Ghost of Tsushima on a positive side regarding the beautiful landscapes that are seen both in the trailers and the E3 2018 gameplay video.
The developers did a marvelous job in describing a late 13th century Japan. It is an open-world game, and God almighty help us to digest the sheer beauty of this particular virtual world (if the game does replicate the same mechanics as shown in the promos).
There will be no waypoints, and thus, the player can visit any location he wants, and no guidance will be given to the player by the game.
Game Mechanics involved in Ghost of Tsushima
Ghost of Tsushima has a rich game mechanics, and the game physics is beyond outstanding in the initial impression of the E3 2018 gameplay video. The minute details that Sucker Punch has worked on is amazing. One can witness the mud splashing across his feet when Jin Sakai stepped in a muddy field for a duel against the Mongol invaders.
During the walkthrough, a view of the “Ostuna grassland” is shown from high ground with the autumn season at its peak, and honestly, if u can get that kind of detail in a game, then I can definitely say we are in the right direction in the gaming world. The grass swaying from side to side as the autumn wind blows over them, the animals scattering when Jin rode his horse through the grass fields are well depicted. In the combat sections, I don’t have any complaints either.
Going by the promos, the sword movements are well taken care of and kept as close to original as possible. The same can be said with stealth, grappling, and hand to hand combat.
Ghost of Tsushima Weapons and Skills
Jin Sakai, the main character of Ghost of Tsushima, is a samurai. Thus we can expect a few of the traditional weapons of the samurai culture.
In the promo events, Jin Sakai can be seen wielding a katana, a bow and an arrow, a smoke bomb, and also some kind of throwable fireball, which we cannot confirm until we get our hands on the final product from sucker punch production.
According to the production, the game is all about Jin Sakai adopting new warfare tactics that are not familiar to the conventional samurai-style, thus gives us the liberty to hope for some of the weapons which are not in the samurai culture like the grappling tool we witnessed. We can’t expect any supernatural powers as this game is all based on a historical event. Nate Fox stated, “We’re trying hard to transport people to 1274 Japan. We’re inspired by history, but we’re not building it back stone by stone. We’re not trying to rebuild Tsushima island. Our protagonist is a work of fiction. We actually thought about using some historical figures, and we asked some people who are more culturally aware than us, and they said that it would be insensitive, so we didn’t do it.”
Ghost of Tsushima Release Date and Platforms supported
Ghost of Tsushima is set to be released in summer 2020 and as of now, is an exclusive PS4 game.
The game is published by Sucker Punch Production.
Developers: Sucker Punch Production.
Publisher: Sony Interactive Entertainment.
Director: Nate Fox.
Genre: Action-adventure game, Stealth game